Dimitris Thanasis

Pong Fu Title
Engine Language Role Type Genre Year
Unity C# Programmer Platform Arena Fighting 2014

About the game

Pong Fu is a game where the goal is to simply smash the ball on your opponent. Sounds easy enough right?

When a player smashes the ball, it gets empowered for a short duration. If you empower the ball and hit your opponent with it, you gain 1 point. When a player reaches 3 points, that player is crowned the winner and the game ends.

At the start of the game, the ball starts out levitating in place above the buddha statue in the middle of the playing field. Once smashed however, it will keep in motion until a player gains a point. That does not mean that the players can't use it. As a player you have to smash the ball by temporary empowering it, in order to do that efficiently and accurately however you must keep track of the ball and smash it from the right angles.

As mentioned earlier, when a ball is empowered, it gains speed and becomes lethal to the person who did not initiate the smash. That means that, If the opponent smashes the ball towards you, avoid it!

Even though the ball is continuously leaving a rainbow-y trail behind it, it is easy to see when it's empowered.

When a player smashes the ball it starts glowing, and keeps glowing for the duration of the empowerment.

Click on links below to view sample scripts!